Gachanoid 2 - What's New Since v1.6.0 (Up to v2.2.4)
Gachanoid 2 - Blender Addon » Devlog
🔧 Core System & Rigging
- Multi-Rig Support: The addon now supports multiple rigs in the same scene with dynamic indexing (e.g.,
Gachanoid 2.001,Gachanoid 2.002). - Enhanced Rig Validation: Automatic detection of valid Gachanoid rigs and mode checking (Object/Pose mode).
- Improved Data Export/Import:
- Export/Import system now handles transforms (location, rotation, scale) for all character parts.
- Versioned export data (
v2flag) for better compatibility.
- Animation Transfer Tool: New operator to transfer animations and custom properties between two selected rigs.
🎨 UI & Panels Reorganization
- New Panel Structure:
- Gachanoid 2 (Main panel with import/prep/save)
- Customize (Replaces old customization panels)
- OC Setup (Export/Import with new options)
- Animation Mode (Pose controls)
- Operations (Eye/hand controls, highlight toggles)
- Switches (Flip toggles, IK settings)
- Bones Visibility (Bone collection toggles)
- Layering (Now dynamic with bones)
- Additionals (Tint controls, camera tracking)
- Physics (Integrated wiggle system panel)
🎭 New Animation & Pose Features
- Enhanced Eye Controls:
- Independent left/right eye closing/opening
- Separate pupil reset for each eye
- Enhanced highlight toggle system
- Hand Gesture System:
- Individual left/right hand reset to default
- Improved hand IK controls
- Facial Animation Enhancements:
- Separate eyebrow controls (left/right)
- Enhanced mouth and nose controls
- Improved facial accessory controls
🎨 Material & Shading Upgrades
- Advanced Tint System:
- Primary and secondary tint controls
- Tint intensity, position, rotation, and scale adjustments
- Real-time mapping controls for tint effects
- Emission System:
- Light-reactive materials with automated brightness control
- Toggle for emission effects with intensity control
- Shade Control:
- Separate shade intensity for body and facial accessories
- Global shadow color control
🔄 Export/Import System Overhaul
- Modular Export/Import: Can now export/import specific sections:
- Body, Hair, Face, Head, Upper, Lower, Extra, Clothing, or Everything
- Transform Preservation: Exports object transforms for accurate part positioning
- Color Import Toggle: Option to import colors during data transfer
- Batch Operations: Transfer data between rigs in the same scene
🛠 Technical Improvements
- Dynamic Driver System: Enhanced driver management with scene refresh operators
- Bone Collection System: Modern bone collection support (replaces old layer system)
- Icon System: Custom icon support with preview loading from assets folder
- Camera Tracking: Built-in camera tracking constraint controls
- 3D Mode Enhancements: Improved 3D mode with better part integration
🎯 New Operators & Tools
- Refresh Scene: Forces driver updates and viewport refresh
- Fix Gachanoid: Animation retargeting between rigs
- Import Base: Direct import from bundled asset file
- Prep Project: Optimizes render settings for EEVEE Next
- Multiple Export Types: Selective data export for different character aspects
🔗 Community & Links
- Integrated Link System: Direct links to documentation, YouTube channels, and Discord
- Swift, Red, and Discord operators: Quick access to community resources
- Updated Documentation Links: Direct access to current documentation
📁 Asset Management
- Bundled Assets: Internal asset handling for base model and icons
- Improved Append System: Better collection appending from asset files
- Path Management: Enhanced file path handling for exports/imports
🆕 Key Additions Not in v1.6.0:
- Multi-rig support and dynamic indexing
- Transform export/import for part positioning
- Advanced tint system with mapping controls
- Modular export/import by character sections
- Animation transfer between rigs
- Enhanced eye control system with independent left/right
- Integrated physics panel for wiggle system
- Camera tracking constraints
- Dynamic bone visibility with modern collections
- Community link integration
Files
Gachanoid 2 v2.2.4 (Latest) 356 MB
42 days ago
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Gachanoid 2 - Blender Addon
An overhaul Gacha OC rig for Blender 4.2 and above.
| Status | In development |
| Category | Assets |
| Author | Swift💫 |
| Tags | Animation, Blender, blender-addons, Character Customization, Characters, Gacha Club, gacha-life-2, gacha-nebula, rigging, tools |
| Accessibility | Interactive tutorial |
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- Fully Worked On Gacha RigJun 14, 2024

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